Strokes affect around 700,000 Americans annually, and cerebral palsy (CP) affects 17 million people. These diseases cause upper limb impairments in roughly 40 to 50 percent of the victims. In order to combat the issues brought upon by these debilitating conditions, upper limb rehabilitation is needed. However, rehabilitation can be very tedious; and as a result, patients sometimes give up on the rehabilitation because they do not have the motivation to go through with it. As a result, those who suffer from debilitating diseases lack the quality of life that they once had.
The research objective of this project is to help improve the quality of life for the people afflicted with these diseases using augmented reality and virtual reality games. The project involved computer and electrical engineering students working along with occupational therapy students to create an interface for these patients to perform their rehabilitation in a new and more motivating/entertaining environment.