Faculty & Staff Research
Our faculty, research scientists, and students have a proven record of new discoveries that solve important problems and contribute to the quality of life worldwide.
Engineering faculty & staff conduct important research
Throughout our history, Colorado State’s College of Engineering faculty and students have done work with purpose, work that impacts human health, the environment, and the quality of life throughout the world. Because of the strength of our people, programs, and students, we are home to a new NSF Science and Technology Center focusing on clouds and climate change and two NSF Engineering Research Centers researching laser technologies and remote sensing.
College of Engineering researchers are productive
Our engineering faculty’s average research expenditures are consistent with annual faculty expenditures at other excellent institutions. Our make federal research expenditures of about $476,000 per year, compared to $370,000 per year at institutions ranked in the top 20. On a per-faculty basis, NSF ranked Colorado State first in federally funded research and development among all public institutions.
In 2007, CSU’s electrical and computer engineering and atmospheric science programs ranked in the top ten nationally by the Faculty Scholarly Productivity Index, a ranking that compares academic programs according to quantifiable data, such as publications, federal grant dollars awarded, and honors and awards.
Our numbers are growing rapidly
Our faculty and staff numbers have grown 25% over the past five years, and we anticipate additional growth in people and programs. We are adding faculty strategically in order to build interdisciplinary programs and research units. One example: CSU’s School of Biomedical Engineering, the first in Colorado, is composed of 26 core faculty from four colleges and is based in the College of Engineering.
Undergrad & graduate students contribute to real-world research
Students are active in our research programs. In 2009, more than one hundred graduate research assistants were actively working in our labs, as well as numerous undergraduate students. Student design teams have made discoveries leading to patents, new products, and start-up companies. Examples: Game controllers for the disabled, Search-and-rescue robots, space tethers.