
Gaming Controller Redesign
Update –5/1/08
Team: E-days
is finished, the Nintendo DS and Game Cube Designs are both finished.
The DS design has had it's buttons weakened to make them much easier
to push.
Update –4/12/08
Team: Nintendo
DS redesign is functional. It has been tested, and all functions have
been maintained in the redesign.
Update –3/12/08
Team: Low
profile design is complete, still a little high for some people.
Second idea, that of wiring the paper-thin board from on controller
to Nintendo DS is being tested. The wiring works - it pushes the
buttons. The initial DS redesign is successful.
Update – 2/27/08
Team: Second
prototype completed – this one is lower profile with
replaceable grip.
Update – 2/9/08
Team: First
prototype completed – can now control a Game Cube successfully.
Update – 1/30/08
Team: Completed
our first prototype controller and LED test board.
Update – Christmas Break
Luke: Created
functional prototype of our redesigned controller.
Joe:
Researched and planned out a
program to be implemented into a microcontroller to test our
prototype controllers.
Jay: Created
PC boards with LED arrays to test the prototype controllers.
Update 12/6/07
Luke: Wrote
current designs portion of our written report. Helped finalize the
report and the oral presentation.
Joe: Worked
on writing the reasons for our project portion of the written report.
Helped finalize the report and the oral presentation.
Jay:
Wrote the current technologies
portion of the written report. Helped finalize the report and the
oral presentation.
Update 11/28/07
Luke: Worked on building a demo
for the oral presentation, and writing the future plans portion of
the written report.
Joe: Worked on writing the reasons for
our project portion of the written report.
Jay: Researched
current technologies and began writing about them for our written
report.
Update 11/7/07
Luke: Built an initial testing board for testing switches and button assistance technology. Talked to Assistive Technology department at CSU.
Jay: Researched Gamecube schematics. Talked to Assistive Technology department at CSU.
Joe: Talked to Foothills Gateway and Respite Care facilities.
Updated 10/20/07
We have decided to redesign a Game cube controller, and test the idea of three designs: a high end design (expensive, such as a mind driven device), a mid range design (using touch screens), and a low end design (using simple switches). We are creating rough designs, obtaining materials to work with, and researching how the controllers work now. We are also contacting local facilities that work with the handicapped to set up testing opportunities for ideas and prototypes.